This week was a shorter week, since we don't have school on friday. That being said, I still got a bit done in terms of what I was supposed to be doing. I also feel like it was easier to not render since the material is so glossy. This week I was supposed to make crystal structures that would better act as wells, being more thick/wide, but still have jutting, polygonal features that make it seem natural. I think that they turned out pretty well. I probably am going to make more of them, but for now this is what I have. I think the biggest thing I had to do was get reacquainted with 3DS max. I know I've been using it for the past 2 or so weeks, but this is the first time I've really had to use it. I used the pro-boolean and edit poly features for pretty much everything. Id say the pink wall is what I'm most proud of and is what was the most important thing I did this week. Next week I'll probably continue to make walls and work on whatever new things are thrown at me. I hope it's nothing too complicated, but I know rigging is in my future, so I'll have to learn how to do that soon.
In summary:
0 Comments
Leave a Reply. |
Author
Archives
May 2022
Categories
All
|