The past few months, just like for everyone else, have been very hard for me. I am someone who experiences extreme burnout very often and am often unmotivated to do anything. This ranges from work to playing games. In light of Olofmeister's (second attempt at) retirement from competitive CSGO, I thought it might be nice to just talk about it. Other major burnout cases in the pro CS scene earlier in the year was Glaive and Xyp9x of Astralis, which was a big talking point at the time. A lot of people were talking about tournament/event selection, practice times, and even starting to debate the possibility six-man rosters. Seeing two players who have been around since at least 2014, especially of the same team, was not something that happened often. Despite this, burnout is very common. It's weird that it's not common in pro eSports, but it is something that needs to be respected (and mostly is, as far as I know) by organizations. Seeing people who have worked so hard for so long lose out to motivation is very disheartening, but it gives you a sense of how determined they are for not having dropped out as long as they have been around. I get burned out very easily, and deal with a lot of motivational issues on a weekly basis. For someone like me to see people that I envy succumb to an issue I feel is both reassuring and disheartening at the same time. There are probably a lot more examples of this in other professional settings (i.e. sports, music, other eSports, etc.), let alone for people that work normal jobs. Burnout is just something that's always on my mind and talking about something like that can be relieving.
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As of late, I've been getting a lot more into making my own music. At the moment, I'm not really at that stage, but I'm trying to learn how to use Cakewalk and Vital and all that, so I'm taking steps in the right direction at least. There are a bunch of plugins and VSTs that I've already been messing with as well, like Helm, Tunefish, etc. There are so many little details about actually using a DAW that seemingly go unnoticed when watching someone who knows what they're doing make something. They will modulate, eq, compress, automate, and everything else under the sun while you can barely figure out how to change the tempo of your song (to be fair, Cakewalk's layout makes it hard to find tempo related things. FL Studio and Ableton Live are easier to navigate, being "more professional"). The main thing is that it's super fun to just sit down and make sounds. I have a midi Keyboard/controller hooked up to my PC, so it's a lot of fun to mess around with and just make things. I imagine it's not as fun without something as tangible. That being said, it's still fun to make things. I used Soundbridge for a bit, and I never hooked my keyboard up to it, but I still enjoyed using it. There is so much to know and learn and figure out that it can seem intimidating, but in the end I'm hoping it will be worth it (not even professionally, just enjoying my time spent and being satisfied with what I make)
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