I didn't do much this week. I was absent on monday, so I didn't get to start on anything on time. I didn't have much to do anyways, so I'm not strung up by it. I was told to look at the concept art and start to make new crystal models/find more. The image on the left is another modeled crystal that I found, and the right is my attempt based on concept art. The material is awful so its harder to see. Personally, I liked the low poly crystals I was using initially. They looked way better and had way more potential for mixing and matching/variety in the scene. The new crystal I found feels like too much is going on and doesn't really fit with what was being gone for. The crystal I modeled is just plain terrible. I could put more work into the crystals I'm modeling, though, so its not the end of the world. I didn't do much this week, so I'd say the most important thing was the realization that the new crystal isn't great. I even placed it in the unity scene and saw how it kind of clashed with everything else. I still am awaiting meaningful instruction and am hopeful for what comes next.
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